Thursday, June 23, 2016

MMORPG- what I want

Rawr!

So, my wife and I have written out a list of things we actually want in an mmorpg.
After trying a bunch of stuff, watching reviews, reading up and mostly, just being disappointed in the free to play companies, we decided to stick with what we really care about, and not get caught up in reviews about things that we don't.

So, this is just for us, but:

Story over combat
awesome Music
rewarded for achieving
hate deleted content
lots of inventory space
spacious market board
no feeling left behind
no limit on gold
attainable achievments
multiple crafting/gathering
collectables
good character customization
interesting races
GOOD CASH SHOP
open world

Some people might disagree, but for us, this is what we love about mmorpg's, as a couple. I play to be able to feel my imagination pulled at, and to always have more to collect. I am a completionist, and I love feeling inspired to collect, rather than it being drudgery.

I feel like a lot of stuff has moved toward pvp eliments in gaming with the generations younger than me, and that is ok. But I just care more about the world in a game, than the combat. To me, combat gets very repetitive. Shrug.

Right now, we are playing GW2, and so far, returning after the April patch has been a good thing. It fixed some of my reasons for leaving in the first place. It is a little grindy, but, overall, it mostly has our list covered, and mostly is better than most.

Rawr!

No comments:

Post a Comment