Soooo, after watching my Rawr: Rift youtube vid again, I realized that everything in it was what I didn't like about Guild Wars 2 currently. Guild Wars 2 was just a GIANT grind, and was just the same thing everyday, was something I had had high hopes for, and had helped found, and it just got monotonous and boring and frustrating and I didn't have time for all the chores, the scenery wasn't captivating anymore, and I was sad.
So, I re downloaded Rift, and I must say it is MUCH better. Someone at Trion got their head screwed on right, because Rift is less a grind, and more an adventure now. You get quests from exploring and from killing creatures, rather than only from people with quests to give. The rifts themselves are funner, more spaced out, constantly there are world invasions going on and the rifts have funner rewards, and some of them are totally unique in form and monsters to anything else in the world. Rift has now got MUCH more in the content area, way more land to explore, and NOT ALL OF IT is stuff from the real earth anymore. YAY! Rift still has actually fun pvp, which GW2 did not, and it is about to come out with yet another patch with more content, perm, new areas to explore and all. I like this MUCH MUCH better than GW2 putting out temp distracting content bi weekly. Trion is taking a few months to make something to ADD to the game, and let you explore it, grow in it, get excited and 'finish' it and feel accomplished, before adding more, so that it is mostly polished, and is perm, and a thrill to have. Anet needs to learn from this and drop the 2 weeks random distractions from the actual game bit and do like Trion and ADD to the world they made in the first place. Rift is no longer boring, and the only thing I see that I had issues hugely with before that still remains would be the rep grind for factions. The rest is sooooo much better.
Rift store is nice, and with no fluctuations in value of things like gems, as in Anet, Rift has a set price for everything, and it shows, when you look at the store, that you could buy such and such mount for this much in game money, or this much rl money. No exchange. No change to value of the item. Very nice. Rift rewards you for loyalty and spending with actually useful rewards, like dimensions (houses) and mounts and so on. I am very pleased with the f2p system they have going.
They are adding more content soon, and I am soooo excited.
Rift has welcomed me back with an array of pleasant surprises and I am glad to return.
RAWR! :)
Wednesday, September 25, 2013
Thursday, September 19, 2013
Rawr! Guild Wars 2 why?
RAWR!
So... I have basically quit GW2 because of the patch that launched ascended weaps. I was already getting wore out from the constant bi-weekly grind of 'new content' (which is actually a ton of tiny temp contents designed to distract you from the fact that only 3 perm things have been added to the game since it has launched, over a year ago, and 1 of which is why I quit)
They perm changed everything in the game related to gain for the player. You can no longer control your own gain with a couple hours work a day, but now you would have to grind for years for the same thing you could have had before.
Example. They killed karma. A Jug of karma used to be able to be used with buffs, such as from guild, from boosts, from food, so on, to 95% more gain, just like any consumable. This means a jug of karma was worth almost 8k karma (7.8ish). They removed that the patch before, and said they would increase how much karma you get from consumable karma items. It was 6k before, now it is 6.2... Even besides that, now, after this patch they launched, you no longer get a jug from dailies, or dungeons. Dailies you get a drop. A drop is 600ish karma. That is a loss of karma, daily, always, from everything already, and on top of that, dailies and dungeons are cut by 1/11. That is more than 90% LESS than you ever got before.
My legendary I was working on just got murdered. So much for obsid shards....
It gets better.
They killed Magic Find. I had a full, ascended included, set of mf gear, besides my other set which I had for dungeons and dps. They announced that mf would come off of gear and that everyone would get handed 20% and salvage for the rest, and could get up to 300% account wide. Sounds great, right?
I salvaged 6 toons worth, with full bags of loot, with 18 slot bags, and got 7% karma. 27% karma after all that work in exchange for my almost 300% I had before on my gear. On top of that, I also did the math, and it would take literally MILLIONS of salvages to actually hit 300% at the rate at which you gain it. ON TOP OF THAT, the fact that I already had a full, ascended included, set for deeps means that I would have to salvage my mf set, since I didn't need a second dps set, yet, I CANNOT salvage my ascended, nor can I mystic toilet them. 3 months worth of laurels are now worth 4 silver each. There is NO other value or point to them. Cannot even give them to another toon or anything. Cannot even try for an ecto and hope I get 20s out of it.
Anet already reduced drops 22%, killed cof farming, and destroyed me ever believing I could get the bi-weekly acheivies by catering them to 5% of the gaming populace, instead of wanting to cater to the Majority of their players. They completely murdered loot, and in exchange for what? Some account bound crafting mats that I will never use? More that I cannot gain anything from?
These were NEEDLESSLY drastic changes. The math is HUGE.
Everything has become, and is continuing to become that you cannot gain anything by playing the game. So I left. The only things I miss are the account wide banking, access to the trading post from anywhere, and how cute my asura is. Besides that, just the people I met in the guild I was in. The game offered me nothing else in the long run after all, because I am a collector, a completionist, an explorer. They took away my ability to collect, denied me any way to complete, and didn't give me anything more to explore.
I am NOT the only person who was displeased, or even posted such on the forums. The changes are perm. Why, GW2? Why?
I am playing elsewhere now. I will waste no further time or money on you.
Rawr!
So... I have basically quit GW2 because of the patch that launched ascended weaps. I was already getting wore out from the constant bi-weekly grind of 'new content' (which is actually a ton of tiny temp contents designed to distract you from the fact that only 3 perm things have been added to the game since it has launched, over a year ago, and 1 of which is why I quit)
They perm changed everything in the game related to gain for the player. You can no longer control your own gain with a couple hours work a day, but now you would have to grind for years for the same thing you could have had before.
Example. They killed karma. A Jug of karma used to be able to be used with buffs, such as from guild, from boosts, from food, so on, to 95% more gain, just like any consumable. This means a jug of karma was worth almost 8k karma (7.8ish). They removed that the patch before, and said they would increase how much karma you get from consumable karma items. It was 6k before, now it is 6.2... Even besides that, now, after this patch they launched, you no longer get a jug from dailies, or dungeons. Dailies you get a drop. A drop is 600ish karma. That is a loss of karma, daily, always, from everything already, and on top of that, dailies and dungeons are cut by 1/11. That is more than 90% LESS than you ever got before.
My legendary I was working on just got murdered. So much for obsid shards....
It gets better.
They killed Magic Find. I had a full, ascended included, set of mf gear, besides my other set which I had for dungeons and dps. They announced that mf would come off of gear and that everyone would get handed 20% and salvage for the rest, and could get up to 300% account wide. Sounds great, right?
I salvaged 6 toons worth, with full bags of loot, with 18 slot bags, and got 7% karma. 27% karma after all that work in exchange for my almost 300% I had before on my gear. On top of that, I also did the math, and it would take literally MILLIONS of salvages to actually hit 300% at the rate at which you gain it. ON TOP OF THAT, the fact that I already had a full, ascended included, set for deeps means that I would have to salvage my mf set, since I didn't need a second dps set, yet, I CANNOT salvage my ascended, nor can I mystic toilet them. 3 months worth of laurels are now worth 4 silver each. There is NO other value or point to them. Cannot even give them to another toon or anything. Cannot even try for an ecto and hope I get 20s out of it.
Anet already reduced drops 22%, killed cof farming, and destroyed me ever believing I could get the bi-weekly acheivies by catering them to 5% of the gaming populace, instead of wanting to cater to the Majority of their players. They completely murdered loot, and in exchange for what? Some account bound crafting mats that I will never use? More that I cannot gain anything from?
These were NEEDLESSLY drastic changes. The math is HUGE.
Everything has become, and is continuing to become that you cannot gain anything by playing the game. So I left. The only things I miss are the account wide banking, access to the trading post from anywhere, and how cute my asura is. Besides that, just the people I met in the guild I was in. The game offered me nothing else in the long run after all, because I am a collector, a completionist, an explorer. They took away my ability to collect, denied me any way to complete, and didn't give me anything more to explore.
I am NOT the only person who was displeased, or even posted such on the forums. The changes are perm. Why, GW2? Why?
I am playing elsewhere now. I will waste no further time or money on you.
Rawr!
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